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Add System Voices

You can add custom system voices and use them.

How to​

1. Prepare Voices​

Prepare audio files for system voice (WAVE format).

File NameScene
result_new_record.wavResult - New record
result_rank_d.wavResult - Rank D
result_rank_c.wavResult - Rank C
result_rank_b.wavResult - Rank B
result_rank_bb.wavResult - Rank BB
result_rank_bbb.wavResult - Rank BBB
result_rank_a.wavResult - Rank A
result_rank_aa.wavResult - Rank AA
result_rank_aaa.wavResult - Rank AAA
result_rank_s.wavResult - Rank S
result_rank_sp.wavResult - Rank S+
result_rank_ss.wavResult - Rank SS
result_rank_ssp.wavResult - Rank SS+
result_rank_sss.wavResult - Rank SSS
result_rank_sssp.wavResult - Rank SSS+
result_all_justice.wavALL JUSTICE
result_full_chain.wavFULL CHAIN
result_full_combo.wavFULL COMBO
result_all_clear.wavCourse mode - ALL CLEAR
scene_course_result.wavCourse mode - Course result
scene_select_mode.wavMode select (unused)
scene_user_box_confirm.wavUSER BOX - Voice selected

2. Prepare Voice Icon​

Prepare a 370 x 254 PNG image for displaying in the system voice select screen.

Material​

There is a material for making an icon in Game Folder/data/voices/image_material.xcf. You can make an icon easily to insert your images in character-image-group layer with your photo editor like GIMP.

3. Prepare Voice Meta File​

  1. Copy the above text and paste your text editor like notepad then save as meta.txt in UTF-8.
  2. Replace parts of the pasted text like the following:
    • <volume> Volume (0.0 - 1.0)
    • <name> Voice name
    • <desc> Description (optional)
    • <notice> Notice (it will be show as a message once when selected) (optional)
  3. Save again.

4. Put Files​

Create a folder named you want and put the prepared audio files, image.png and meta.txt in it. Then, put the voice folder like the following:

[Game Folder]
├ UMIGURI.exe
└ data
└ voices
├ <Voice Folder>
│ ├ meta.txt
│ ├ result_new_record.wav
│ ⋮
│ ├ scene_user_box_confirm.wav
│ └ image.png
⋮