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Add System Voices

You can add custom system voices and use them.

How to

1. Prepare Voices

Prepare audio files for system voice (WAVE format).

File NameScene
result_new_record.wavResult - New record
result_rank_d.wavResult - Rank D
result_rank_c.wavResult - Rank C
result_rank_b.wavResult - Rank B
result_rank_bb.wavResult - Rank BB
result_rank_bbb.wavResult - Rank BBB
result_rank_a.wavResult - Rank A
result_rank_aa.wavResult - Rank AA
result_rank_aaa.wavResult - Rank AAA
result_rank_s.wavResult - Rank S
result_rank_sp.wavResult - Rank S+
result_rank_ss.wavResult - Rank SS
result_rank_ssp.wavResult - Rank SS+
result_rank_sss.wavResult - Rank SSS
result_rank_sssp.wavResult - Rank SSS+
result_all_justice.wavALL JUSTICE
result_full_chain.wavFULL CHAIN
result_full_combo.wavFULL COMBO
result_all_clear.wavCourse mode - ALL CLEAR
scene_course_result.wavCourse mode - Course result
scene_select_mode.wavMode select (unused)
scene_user_box_confirm.wavUSER BOX - Voice selected

2. Prepare Voice Icon

Prepare a 370 x 254 PNG image for displaying in the system voice select screen.

Material

There is a material for making an icon in Game Folder/data/voices/image_material.xcf. You can make an icon easily to insert your images in character-image-group layer with your photo editor like GIMP.

3. Prepare Voice Meta File

  1. Copy the above text and paste your text editor like notepad then save as meta.txt in UTF-8.
  2. Replace parts of the pasted text like the following:
    • <volume> Volume (0.0 - 1.0)
    • <name> Voice name
    • <desc> Description (optional)
    • <notice> Notice (it will be show as a message once when selected) (optional)
  3. Save again.

4. Put Files

Create a folder named you want and put the prepared audio files, image.png and meta.txt in it. Then, put the voice folder like the following:

[Game Folder]
├ UMIGURI.exe
└ data
└ voices
├ <Voice Folder>
│ ├ meta.txt
│ ├ result_new_record.wav
│ ⋮
│ ├ scene_user_box_confirm.wav
│ └ image.png